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the #SuperMarioMaker direct is starting soon, right? Anyone got a link?
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found it in the Switch's YouTube app, but I dunno how to copy links from that, so...
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starting now; my reactions will continue from here
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most of this stuff was in #SMM1 so far
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on/off switches will make making computers easier. #SMM2
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So, water in aboveground levels still seems like it applies only over the entire level; doesn't look like we can do patches of it yet... #SMM2
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ahhh she's going too fast for me to keep up #SMM2
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There's a story mode this time! #SMM2
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whoa these night-theme changes are wild #SMM2
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ok with all these features to use when making courses, they better give us more than 100 upload slots this time around #SMM2
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yay a lot of the bookmark site features are actually in-game now! #SMM2
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aaaaaahhhhhh multiplayer! #SMM2
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ok it's over; my main question remaining is if we'll be able to import our #SMM1 courses/profiles into #SMM2
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but yeah, overall Mario Maker 2 looks pretty hype. I can't wait!
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Few more things I'm still wondering that were complaints I had about the first game: - Is there gonna be some sort of version control like GitHub this time or do we still have to do the old delete and reupload shuffle? - Localizable course titles this time please?
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While you're waiting for #SuperMarioMaker2 to drop; try some of my courses from the first game: mobile.twitter.com/cooljeanius/status/1039900673146535936?p=v