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Monopoly is such a great game for sociopolitical commentary; I remember I had a high school social studies class that used Monopoly to teach us the difference between capitalism, socialism, and communism in high school, which then inspired me to create my own rulesets for it: @JohnFetterman/1560081996797427712
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The main reaction my classmates had was that communism mode was "boring" because there was "no motivation to continue playing" but, I mean, that kind of overlooks what "losing" in Monopoly would actually mean as analogized to real life: bankruptcy & homelessness can lead to death
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if you think that having your survival tied to who owns what property is more "fun", but, well, I don't. I would rather have my basic needs met than have them be treated as some sort of game to be "won", so that I can go do something else.
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And let's also remember the "Monopoly" episode in "Comrade Detective" where the characters assumed it was some sort of propaganda tool to promote capitalism, when actually it was created for the exact opposite reason, to critique it, and landlords in particular: @EkramFerdird/1560301221642088449
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Also, one more thing about Monopoly: it's evidence that UBI (passing "Go") is insufficient on its own so long as landlords can charge rent for scarce properties. We need Universal Basic Housing, too.
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(oh, and the "Wealth Tax" in it isn't really a wealth tax, either)