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Thread of ideas for a hypothetical "hard mode" for #TearsOfTheKingdom (not that it really needs one) that I've had based on various self-imposed restrictions I've tried abiding by during my playthrough
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1. Healing meals with a cooking effect wouldn't be able to be consumed while an existing cooking effect is still active
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2. Offering apples (or other consumables) in the donation plates in front of the little statues (for Korok puzzles, or to get the Satori to highlight cave entrances for you) would actually consume the donated items
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3. Fast travel would have a cost associated with it... not a cost of anything you can run out of (because that could lead to getting stuck), but rather some sort of renewable resource, like hold down the button to consume a wheel of stamina in order to fast travel or something
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4. Hestu's prices (in terms of Korok seeds) for pouch expansions would be increased (doubled?)
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5. Metal shields and bows would be decayed by the Gloom, too, besides just the metal melee weapons that are currently affected