"Muncher Murder Machinery" is now online! Bosses were always something i love to design. My first custom boss was based on Munchers (or was it a Cheep Cheep? ... whatever), so i think it's fitting ...
I'm not sure how exactly i did this, but it made this shrine puzzle much easier. (The one block fell off and got stuck between the two conveyor belts in a position to block one of the lasers.) Brea...
Slow but steadily i´m making progress (in "learning"). I had a hard time grasping "Arrays". I´m still not very confident in using them. I´m also currently working on my first very simple game (not ...
This programm speaks for itself. Rating: ★★★★☆ (Because coding on 3DS keyboard isn´t really that fancy.) Still love this. Even though it will probably take a while before i can create anything mean...
Remember when i talked about how Characters INT was associated with M.Def but enemes got both M.Def and INT as stats? Well it turns out it doesn't matter much, because Enemies have no stat associat...
And another blow against my RPG-Project from Fes again... Can´t flee from Event-Combat no matter what. This turns every combat into a pseudo boss fight. Not sure how i´m supposed to out balance the...
I created a true RNG (Random Number Generator)! And it wasn't even that hard. And this just showed me how amazing Bits are! This RNG creates a random number in a Variable ranging from 0 - 255 (but ...
Nice Transration? On the Enemy-Editor you can set Int and Mag Vrt. Both respective responsible for Magic Damage and Magic Resistance. On the Job-Editor you can set INT and MAG. But this time INT is...
How would the AVGN pronounce it? Oh i know: "This game is [CENSORED] me!" As if not having "Random Variable" isn´t bad enough, but the only workaround is also capped at 6 random branches... Why goi...
Holy Cow! I barely create anything yet and i already used up 10% of the total memory. I didn´t even start creating characters, items, skills, enemies or the likes. All i did is a new small map with...
It really is harder getting stuff done in FES. Yet i still got my first minor success. I managed to create a small Random Generator. Next i´ll try to get some branching scripts to work. I hope FES ...
Just got this little trinked as i love creating stuff. Yet i am a bit disappointed in how you can´t set variables based on game values... On the other hand, items can have stats based on variables,...
It's so long since i uploaded a SMM level. Since i currently don't feel like creating large elaborated (and unforgiving hard) levels, i came up with a little trick puzzle. It is very minimalistic ...
This mode didn't felt that much harder. Yes the first level was tough, but mostly due to enemy spam and lack of items. In fact, most of the "harder" spots didn't feel challenging but rather cheap. ...
Took me quite a bit for a 100% on this one. I vastly favor Spec's controls over those of Plague's. Though that factor is totally evened out by the increased difficulty of the bosses. If it weren't ...
So long since i played this game. Never owned it myself (until now) back then i hardly made it to level 5. Guess i got better with the years as i am now at stage... 9 i think? Haven't kept track of...
Tricky Trinket Tribulation -- Walkthrough My newest Puzzle course (an improved old course) is now online! For your convenience, i'll provide this guide. It will show the solutions as intended by me...
I'm going to overhaul my 'Trial of Wits' level. Most notably, the "FLY" section will no longer be lethal. Dying there was probably the most frustrating thing that could happen. Also, it is no longe...
So long since my last Miiverse visit. I just recently beat the new Zelda game. TBH, i was very sceptical about this installment and worried this game would bring the downfall of the Zelda francise....
I just uploaded my first "Trial-Level". This trial features the final room of my "Special Stage: Talakori Medley", which is still my hardest level ever uploaded. People just hate Munchers in clou...
Three "new" levels uploaded. Well there is not much new here, as those are the bosses of some of my other levels, without the level. Boss: Sky Munchers' Castle B791-0000-030F-416E Boss: Skewer Stro...
"Platform Palace Patrol" is now online. A challenging castle course about moving platforms and patrolling enemies (those who don't walk of a cliff). This time i attempted a more introducing level s...
As always when i get struck with inspiration, i end up doing an all nighter (it's 2AM again). But now i got a brand new course ready (i still need to do the upload clears). I'll try beating it tom-...
There isn't much to say about me.
I create levels with Super Mario Maker. But i rarely upload an...
There isn't much to say about me.
I create levels with Super Mario Maker. But i rarely upload anything anymore.
I also play other games occasionally.